![]() ![]() They wouldn't be able to do that otherwise. To do this though they would need the Dual Wielder feat purely for the ability to draw two weapons in one turn. They could have a whole load of loaded crossbows on their person (which would realistically be really tricky) - and after firing just drop them both - then next turn draw two more preloaded ones. When it offers absolutely no benefits over using a single hand-crossbow with the Feat - it's not even pointless - it's chocolate teapot levels of useless. 2-3 turns to reload for one turn of firing. They would spend far more time reloading their crossbows than they would firing them. The following turn they would have to swap - but that would take 2 interactions - so they'd either have to use their action to swap both - or stow / unstow one and do the other the following turn.īasically it's not feasible. So they could stow one and reload the other in one turn. Stowing requires an object interaction - and characters only get 1 of those free per turn. Freeing up a hand requires the character either drop or otherwise stow one of the crossbows. Well - they would need to free up one hand to be able to reload them. So if they were able to fire both in one round, how long would you say it takes to reload both crossbows. Crossbow Expert Feat is required to remove the loading property. If they don't have the Crossbow Expert Feat then their option is to attack once (per loaded crossbow) and no more than that. This would be the same if you use two or if you use one.īasically what they want to do would only be possible if you let them reload the crossbows without a free hand - AND if they had the Crossbow Expert Feat. With the Crossbow Expert Feat you make all of your attacks with your action including the extra attacks - and then one with the bonus action. The issue is - even if you could reload them while holding them both - you won't get any more attacks than you would just holding one. This means if you wield two Hand-Crossbows and fire them both - they will now be empty and you can't reload them without putting one of them away. The biggest problem with trying to wield two Hand-Crossbows at the same time (even with the Crossbow Expert Feat) is the ammunition property (which the feat does NOT remove). However if he was able to get the crossbow expert feat, this would allow for 2 additional attacks with the crossbow, 1 for a bonus action attack and another because the loading property is ignored meaning that he can now use extra attack with the crossbow. Currently, without the crossbow expert feat, he will only be able to make one attack with the crossbow per turn. This means that even though he has the extra attack feature, he may only use the crossbow for one of his attacks. ![]() ![]() Also, he will not be able to use extra attack with the crossbow because of the loading property which states "because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action or reaction to fire it, regardless of the number of attacks you can normally make". However there is absolutely no point in dual wieilding because it it cannot be used for two-weapon fighting, the player's handbook specifically stating "light melee weapon" meaning that ranged attacks cannot benefit from this feature. Monstrous Compendium Vol 3: Minecraft Creaturesĭual wieilding hand crossbows is actually feasible since the player's handbook states that it has the "light" property. ![]()
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